BackgroundKC is the self proclaimed advocate of the anarchy zone. He is the archetype of a man who saw society crumble, the panic in the last government areas, and decided to wash his hands of the whole thing and live for himself. Although KC doesn't speak much about his life pre-event, hisuncanny ability to acquire goods that were once kept in safes and high security hints that he may have been outside the law even before the aliens arrived.
Somehow he finds the time and transit to cross the entire country, write books about his experience, and deliver recordings to the few working radio stations to help educate listens about the beauty and dangers of the wilderness. ("He is Robert Prisig and Sal Eden as envisioned by Romero" according to Thomas Hobbes, one such radio station manager)
Despite several years of life in the wild, KC can be quite altruistic. If he found something good to trade with a city state, he is willing to give it for a fairly ow price. However, he prides himself on not being mercenary, and thus won't take orders to find something specific. He lives by the adage "violence is the resort of the incompetent" and avoids conflict when possible.
- Aim: 2
- Quick: 4
- Tech: 4
- Strength: 3
- Wits: 2
- Animus: 8
- Deadening: 5
- Lucidity: 6
- Pack: 6
- Up-rise: 7
Fond of wearing button down shirts and cargo pants full of odds an ends under a worn leather jacket, KC has the distinct visage of hells angel who teaches literature night courses at the local community college. Physically he is a well taken care of round faced man in his 50s, though seeming much younger due to the maintenance nano-antibodies provide. Slightly graying hair is usually kept under a green bandanna, and he often wears wire rim sunglasses.
Given that he pretty much literally wrote the book on how to get by in the zone, its safe to presume he has just about any survival tool necessary and a spare to lend should the players need it. KC is also an avid scavenger and trader, and will most likely have something of value to trade.
As for some of the less standard items: Multiple fuel turbine Motorcycle, Lock Picks, Professional video recording equipment
He prefers non-gauss weapons, his defenses of choice consisting of an AK-101 5.56x45mm assault rifle, P-226 9mm pistol, and a claw hammer. KC is quite non-confrontational and will do all he can to avoid violence.
Game HooksKC is an explorer and can function as an expert guide, a source of useful information, or a supplier of equipment pilfered from hard to reach places.
He is willing to offer a substantial reward to anyone who can find a nano-blueprint of his motorcycle, as he wants to make this model to be manufactured again, allowing more people to explore the zone.